Boundary Cutting for Packet Classification
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Boundary Cutting for Packet Classification
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Capacity Allocation Games for Network-Coded Multicast Streaming
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Fair Scheduling in Cellular Systems in the Presence of Noncooperative Mobiles
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Topology Design of Communication Networks: A Game-Theoretic Perspective
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LBDP: Localized Boundary Detection and Parametrization for 3-D Sensor Networks
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CompactDFA: Scalable Pattern Matching Using Longest Prefix Match Solutions
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A Game-Theoretic Approach to Stable Routing in Max-Min Fair Networks
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Network Resource Allocation for Users With Multiple Connections: Fairness and Stability
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An Adaptive Video Streaming Control System: Modeling, Validation, and Performance Evaluation
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A Cross-Layer Backpressure Architecture for Wireless Multihop Networks
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