How to implement TCP protocols in ns2
To implement TCP protocols in Network Simulator 2 (NS2) has numerous steps that include setup the network simulation to use numerous TCP variants, like TCP Tahoe, TCP Reno, TCP NewReno, and TCP Vegas. The NS3 can handle the several TCP variants and we can mimic the characteristics in diverse network scenarios. The given below are the procedure to implement and simulate TCP protocols in NS2.
Step-by-Step Guide to Implement TCP Protocols in NS2
Step 1: Install NS2
Make sure that NS2 is installed on system.
Step 2: Choose a TCP Variant
NS2 supports several TCP variants, including:
- TCP Tahoe
- TCP Reno
- TCP NewReno
- TCP Vegas
We can choose the TCP variant that want to simulate.
Step 3: Create a Simulation Script
Generate a Tcl script to configure the network and emulate the TCP traffic using the chosen TCP variant.
- Create a new Tcl script: Open a text editor and generate a new file, for instance, tcp_example.tcl.
- Set up the simulation environment: Describe the simulator, configure the network topology, and setup the parameters specific to the simulation.
# Create a simulator object
set ns [new Simulator]
# Define options for the simulation
set val(chan) Channel/WirelessChannel ;# Channel type
set val(prop) Propagation/TwoRayGround ;# Propagation model
set val(netif) Phy/WirelessPhy ;# Network interface type
set val(mac) Mac/802_11 ;# MAC type
set val(ifq) Queue/DropTail/PriQueue ;# Interface Queue type
set val(ll) LL ;# Link layer type
set val(ant) Antenna/OmniAntenna ;# Antenna type
set val(ifqlen) 50 ;# Max packet in ifq
set val(nn) 2 ;# Number of nodes
set val(stop) 10.0 ;# Simulation time
set val(x) 500 ;# X dimension of topography
set val(y) 500 ;# Y dimension of topography
# Initialize the topology object
set topo [new Topography]
$topo load_flatgrid $val(x) $val(y)
# Create the God object
create-god $val(nn)
# Configure the nodes
$ns node-config -llType $val(ll) \
-macType $val(mac) \
-ifqType $val(ifq) \
-ifqLen $val(ifqlen) \
-antType $val(ant) \
-propType $val(prop) \
-phyType $val(netif) \
-channelType $val(chan) \
-topoInstance $topo \
-agentTrace ON \
-routerTrace ON \
-macTrace ON \
-movementTrace ON
# Create nodes
for {set i 0} {$i < $val(nn)} {incr i} {
set node_($i) [$ns node]
$node_($i) random-motion 0
}
# Define node movement (Optional for mobile nodes)
$node_(0) set X_ 50.0
$node_(0) set Y_ 50.0
$node_(0) set Z_ 0.0
$node_(1) set X_ 450.0
$node_(1) set Y_ 450.0
$node_(1) set Z_ 0.0
- Setup TCP Agents: Configure TCP agents and attach them to the nodes.
# Setup a TCP agent and attach it to node 0
set tcp [new Agent/TCP]
$ns attach-agent $node_(0) $tcp
# Set the TCP variant (Reno, NewReno, Tahoe, Vegas, etc.)
$tcp set class_ TCP/Reno
# Setup a TCP Sink agent and attach it to node 1
set sink [new Agent/TCPSink]
$ns attach-agent $node_(1) $sink
# Connect the TCP agent with the TCP Sink
$ns connect $tcp $sink
- Setup an Application to Generate Traffic:
# Setup a FTP application over the TCP agent
set ftp [new Application/FTP]
$ftp attach-agent $tcp
$ftp set type_ FTP
$ftp start
- Setup Simulation End:
# Define simulation end time
$ns at $val(stop) “stop”
$ns at $val(stop) “$ns nam-end-wireless $val(stop)”
$ns at $val(stop) “exit 0”
proc stop {} {
global ns tracefile namfile
$ns flush-trace
close $tracefile
close $namfile
}
# Run the simulation
$ns run
Example: Implementing TCP Variants in NS2
Implementing TCP Reno:
$tcp set class_ TCP/Reno
Implementing TCP NewReno:
$tcp set class_ TCP/Newreno
Implementing TCP Tahoe:
$tcp set class_ TCP/Tahoe
Implementing TCP Vegas:
$tcp set class_ TCP/Vegas
Step 4: Run the Simulation
- Save the Tcl script (tcp_example.tcl).
- Open a terminal and navigate to the directory in which we can save the Tcl script.
- Execute the simulation using the following command:
ns tcp_example.tcl
This command will generate trace files and optionally a network animation file (if enabled in script).
Step 5: Analyse the Results
Use trace files and network animator (NAM) to evaluate the performance of the TCP protocol that concentrates on the performance metrics such as throughput, congestion window size, packet loss, and latency.
Step 6: Visualize the Results (Optional)
If we have allowed the network animator (NAM) in the script, we can visualize the simulation:
nam tcp_example.nam
This will open the NAM window, in which we can see the network topology and the behaviour of the TCP protocol during the simulation.
Additional Considerations
- Congestion Control: Evaluate on how diverse TCP variants manage the congestion control.
- Packet Loss: Monitor on how each TCP variant reacts to packet loss in the network.
- Performance Metrics: Evaluate and relate the performance of diverse TCP variants in terms of throughput, latency, and fairness.
This module demonstrates how to setup and implement the TCP protocols using the ns2 simulator. Further details will be provided about how the TCP protocols will be performing in other simulation tool. For TCP Protocol implementation in NS2, visit ns2project.com our developers will give you tailored guidance. We also handle TCP variants such as TCP Tahoe, TCP Reno, TCP NewReno, and TCP Vegas simulation for your projects. Let us help you with your project.