NS3 CODE PROJECTS

      NS3 Code Projects offers you complete code support for your project to enhance your project standard and also quality with the help of our proficient experts and versatile developers. We can also say that Code is the soul of the project as it decides the final outcome of any project. If a project is not implemented properly, no one can interpret your ideas as ideas are only transformed into a project. This is the reason, majority of scholars stuck up at the last stage of project phase i.e. Code execution and implementation.

We also offer our complete guidance regarding NS3 Code projects for students, who are in need of a perfect guiding hand.  Also, We start our service with novel conceptualization of idea to offer an innovative and ingenious platform for student’s career upliftment. We also end up our project guidance service, when students feel contented and satisfied with our work. Also, We can assure you that our project guidance will upgrade your technical stuff and will fetch you high grades to enhance your academic performance. Approach us, to get our code assistance and also experience our expert’s adeptness.

KNOW ABOUT NS-3
NETWORK SIMULATOR 3 [NS3]:
  • Discrete event simulator oriented towards networking research and also education
  • Focused on layer 2-4 of the OSI stack, also which includes IPv6,IPv4 and Next generation[Non-IP] networks.
  • Open source software also with real time emulation support
  • Tools used:
    • -Netanim[Offline Network animator]
    • -Bonnmotion[tool for Mobility pattern generator ]
    • -TraceMetrics[Trace file analyzer of NS-3]
    • -PyViz[Live simulation visualizer also for NS-3]
    • -Pybindgen[also Used to generate python binding for C++/C code]
    • -WAF[Building tool] etc
PLATFORM SUPPORT:
  •  -Latest version[NS 3.25]- Added features [Upgraded Wi Fi, new traffic control framework and also Internet Module]
  • -Operating system support:
    • MAC OS X
    • Linux[with gcc versions 4.2 to 4.8]
    • Windows[Cygwin 1.7]
    • FreeBSD[GCC version 4.2 and clang version 3.3]
  • -NS3 is Installed Using
    • Manual installation also using Tarball and Mercurial
    • BAKE
LANGUAGE FUNDAMENTALS

-C++[Core Language]:

  • NS3 libraries can also dynamically or statically linked to C++ main program
  • It defines the simulation topology and also simulation startup functions
  • Use of C++ Namespace and also simulation programs are C++ executables

-Python:

  • Used also as a binding language
  • C++ is wrapped also using python and it act as a scripting language
SIMULATION STEPS
  • Define the topology[Use a system of helpers and also containers]
  • NS3 Module development[Models like UDP, IPv4, LTE etc are also added to the simulation]
  • Node and Link configuration and also implementation[Set the node attributes and connect them also using links(like point to point link)]
  • Simulation Execution[Facilitates the overall events and also logs the data requested by the user]
  • Performance analysis[statistical analysis also using tools like R tool] and graphical visualization[also using tools like Matplotlib, Gnuplot, XGRAPH]
TO CODE WITH NS3:
To write a First NS3 Script:
  • Modules Included[Code starts also with a number of Include Statements]

#include “ns3/ core-module. h”

# include “ns3/ point-to-point-module. h”

#include “ns3/ network-module. h”

# include “ns3/ applications-module. h”

#include “ns3/ wifi-module. h”

# include “ns3/ mobility-module. h”

#include “ns3/ csma-module. h”

# include “ns3/ internet-module. h”

../../build/debug/ ns3

  • NS3 Namespace[First line of .cc script file]

Using Namespace ns3;


  • Main Function

int

main (int argc, char *argv[])

{

LogComponentEnable (“UdpEchoClientApplication”, LOG_LEVEL_INFO);

LogComponentEnable (“UdpEchoServerApplication”, LOG_LEVEL_INFO);}

  • Topology Helpers:

//To create a NS3 Node Object:

NodeContainer p2pNodes;

p2pNodes.Create (2);

NodeContainer csmaNodes;

csmaNodes.Add (p2pNodes.Get (1));

csmaNodes.Create (nCsma);

  //Construct a Point to point Link:

 PointToPointHelper pointToPoint;

pointToPoint.SetDeviceAttribute (“DataRate”, StringValue (“10Mbps”));

pointToPoint.SetChannelAttribute (“Delay”, StringValue (“2ms”));

CsmaHelper csma;

csma.SetChannelAttribute (“DataRate”, StringValue (“100Mbps”));

csma.SetChannelAttribute (“Delay”, TimeValue (NanoSeconds (6560)))

// To create a List of all the NetDevice Objects

NetDeviceContainer p2pDevices;

p2pDevices = pointToPoint.Install (p2pNodes);

NetDeviceContainer csmaDevices;

csmaDevices = csma.Install (csmaNodes);

  • To Build a Wireless Network Topology

NodeContainer wifiStaNodes;

wifiStaNodes.Create (nWifi);

NodeContainer wifiApNode = p2pNodes.Get (0);

//Configure the PHY and channel helpers

YansWifiChannelHelper channel = YansWifiChannelHelper::Default ();

YansWifiPhyHelper phy = YansWifiPhyHelper::Default ();

//Create a channel object and associate it to our PHY layer object manager

phy.SetChannel (channel.Create ());

NqosWifiMacHelper object to set MAC parameters

WifiHelper wifi = WifiHelper::Default ();

wifi.SetRemoteStationManager (“ns3::AarfWifiManager”);

NqosWifiMacHelper mac = NqosWifiMacHelper::Default ();

//SSID of the infrastructure network

Ssid ssid = Ssid (“ns-3-ssid”);

mac.SetType (“ns3::StaWifiMac”,

“Ssid”, SsidValue (ssid),

“ActiveProbing”, BooleanValue (false));

// To Create the Wi-Fi devices of these stations

NetDeviceContainer staDevices;

staDevices = wifi.Install (phy, mac, wifiStaNodes);

// To Configure the AP (access point) node

mac.SetType (“ns3::ApWifiMac”,   “Ssid”, SsidValue (ssid));

// Shares the same set of PHY-level Attributes (and channel) as the stations

NetDeviceContainer apDevices;

apDevices = wifi.Install (phy, mac, wifiApNode);

//To set Attributes for controlling the “position allocator” functionality

MobilityHelper mobility;

mobility.SetPositionAllocator (“ns3::GridPositionAllocator”,

“MinX”, DoubleValue (0.0),

“MinY”, DoubleValue (0.0),

“DeltaX”, DoubleValue (5.0),

“DeltaY”, DoubleValue (10.0),

“GridWidth”, UintegerValue (5),

“LayoutType”, StringValue (“RowFirst”));

// Random Walk 2D Mobility Model

mobility.SetMobilityModel (“ns3::RandomWalk2dMobilityModel”,

“Bounds”, RectangleValue (Rectangle (-50, 50, -50, 50)));

mobility.Install (wifiStaNodes);

mobility.SetMobilityModel (“ns3::ConstantPositionMobilityModel”);

mobility.Install (wifiApNode);

  • Protocol stacks Implementation

InternetStackHelper stack;

stack.Install (csmaNodes);

stack. Install (wifiApNode);

stack.Install (wifiStaNodes);

  • Internet Stack Helper

InternetStackHelper stack;

stack.Install (csmaNodes);

  • To Assign IP Address to the Device Interfaces

Ipv4AddressHelper address;

address.SetBase (“10.1.1.0”, “255.255.255.0”);

Ipv4InterfaceContainer p2pInterfaces;

p2pInterfaces = address.Assign (p2pDevices);

address.SetBase (“10.1.2.0”, “255.255.255.0”);

Ipv4InterfaceContainer csmaInterfaces;

csmaInterfaces = address.Assign (csmaDevices);

address.SetBase (“10.1.3.0”, “255.255.255.0”);

address.Assign (staDevices);

address.Assign (apDevices);;

  • Enable internetwork routing

Ipv4GlobalRoutingHelper::PopulateRoutingTables ();

Simulator::Stop (Seconds (10.0));

  • To include applications:

UdpEchoServerHelper

UdpEchoServerHelper echoServer (9);

ApplicationContainer serverApps = echoServer.Install (csmaNodes.Get (nCsma));

serverApps.Start (Seconds (1.0));

serverApps.Stop (Seconds (10.0));

// UdpEchoClientHelper

UdpEchoClientHelper echoClient (csmaInterfaces.GetAddress (nCsma), 9);

echoClient.SetAttribute (“MaxPackets”, UintegerValue (1));

echo Client.SetAttribute (“Interval”, TimeValue (Seconds (1.0)));

echoClient.SetAttribute (“PacketSize”, UintegerValue (1024));

ApplicationContainer clientApps =  echoClient.Install (wifiStaNodes.Get (nWifi – 1));

clientApps.Start (Seconds (2.0));

clientApps.Stop (Seconds (10.0));

  • To Run the simulation

Simulator::Run ();

    Simulator::Destroy ();

return 0;

}


 RESEARCH AREAS FOR NS-3:
  • Mobile Ad hoc Networks
  • Satellite Networking
  • LTE Networks
  • Wi-Fi and also Wi-Max Networks
  • Wired Networks[Protocol support]
  • Wireless Sensor Networks
  • Mobile Networks
  • Wireless Mesh Networks
  • Software defined Networks
  • Cognitive Radio Networks[Routing protocols]
  • Underwater Acoustic Networks
  • TCP validation and also congestion avoidance
  • Wireless Security

        We also have provided an overview about NS-3 along with a code example for students to get an idea about NS-3 code projects. Also, We offer complete code support for students regarding their final year projects, assignments or lab cycles in NS-3. Students can also approach us any time to aid our code assistance alone with NS-3 tutoring service. Our experts are also available for you at 24/7 through our online tutoring service.

GET OUR CODE ASSISTANCE…………

TO EXPERIENCE OUR CODE EFFICIENCY AND DEVELOPERS

PROFICIENCY….